Processing Preparation For Class
1. Install Processing
HTTP://PROCESSING.ORG/DOWNLOAD/
2. Download Codeable Object Library
http://jenniferj.net//heroworship/wp-content/uploads/code/codeableObjects.zip
3. Locate the Processing sketchbook. This is the default directory of all of your Processing sketches. On a mac, this will usually be: /Users/Username/Documents/Processing. You will need to place the Codeable Objects library in this directory. It should automatically have been created when you installed Processing. In this directory, there should exist a folder called “libraries”. Unzip the codeableObjects.zip file and place the resulting directory here. If a directory named libraries does not exist, you will need to create one before placing the Codeable Objects library in it. Once you’ve done so, quit and restart processing if it’s already open, in order to allow it to recognize the new library. Then, open a new sketch by selecting File->New and check to see if the library was found by going to Sketch -> Import Library.. If you placed the library in the correct directory, then codeableObjects should show up among your installed libraries in the menu.
HTTP://PROCESSING.ORG/DOWNLOAD/
2. Download Codeable Object Library
http://jenniferj.net//heroworship/wp-content/uploads/code/codeableObjects.zip
3. Locate the Processing sketchbook. This is the default directory of all of your Processing sketches. On a mac, this will usually be: /Users/Username/Documents/Processing. You will need to place the Codeable Objects library in this directory. It should automatically have been created when you installed Processing. In this directory, there should exist a folder called “libraries”. Unzip the codeableObjects.zip file and place the resulting directory here. If a directory named libraries does not exist, you will need to create one before placing the Codeable Objects library in it. Once you’ve done so, quit and restart processing if it’s already open, in order to allow it to recognize the new library. Then, open a new sketch by selecting File->New and check to see if the library was found by going to Sketch -> Import Library.. If you placed the library in the correct directory, then codeableObjects should show up among your installed libraries in the menu.